Rozarrian Empire
A power in the plains facing the endless war against Archadia.
The Rozarrian Empire is one of two major powers waging an endless war in the land of Ivalice, alongside the Archadian Empire. Located on the continent of Ordalia, this nation occupies the vast inland plains, while its eastern portion consists largely of desert and lawless "jagd" regions rich in Mist that prevent airships from functioning. The Rozarrian Empire stands as a formidable rival to Imperial Archadia, which is situated in the lush highlands of Valendia. Caught between these two warring nations is the small kingdom of Dalmasca, located on the Galtean Peninsula of Ordalia and surrounded by an expanse of desert. This conflict defines the era where magic was commonplace and airships crowded the heavens.
- Geographic Location
- Eastern Ordalia (vast inland plains; eastern portion largely desert and jagd)
- Conflict Status
- Waging an endless war against Archadia
Lore & Background
The Rozarrian Empire makes its home in the vast inland plains of Ordalia, the western continent of Ivalice. The eastern portion of this territory is largely desert and jagd, lawless regions so rich in Mist that airships cannot function there. This geographic reality contrasts with Valendia, the lush highlands home to Imperial Archadia. At the center of the story lies Dalmasca, a small kingdom on the Galtean Peninsula of Ordalia, surrounded by desert. The climate here is temperate, differing from the cold environs of Kerwon to the south and the plains of Valendia. During this time, Ivalice is beset by the pending war between Rozarria and Archadia. Two years before the game begins, Dalmasca and other smaller nations were already subjugated by Archadia, leaving them caught in the struggle against the tyranny of the Empire.
In Their Own Story
The empires of Archadia and Rozarria are locked in an endless war across Ivalice. When the small kingdom of Dalmasca is annexed by Archadia, princess Ashelia creates a resistance movement to rally against the tyranny. She meets Vaan, a young adventurer from Rabanastre who dreams of becoming a sky pirate commanding an airship. Together with a band of allies including Basch, Balthier, Fran, and Penelo, they fight for freedom in this world where magicite powers airships and Mist is everywhere. The conflict spreads across the continents: Ordalia, Valendia, and Kerwon. While Archadia holds the highlands of Valendia and has already conquered Dalmasca on Ordalia, Rozarria remains the opposing force in the vast inland plains, creating a stalemate where smaller nations suffer.
Reader's Guide
The Rozarrian Empire is defined by its location in the vast inland plains of Ordalia. Players should note that this continent's eastern side features jagd regions filled with Mist, which block airship travel. This geographic constraint shapes the war against Archadia, which occupies Valendia and controls Dalmasca. The game takes place during an age where magic is common and airships are popular transportation powered by magicite. Key locations include the Galtean Peninsula where Dalmasca sits between the two empires, surrounded by desert. The climate varies from the cold of Kerwon to the temperate lands of Dalmasca.
Did You Know?
- The Rozarrian Empire is located on the continent of Ordalia, specifically in its vast inland plains.
- Eastern Ordalia contains "jagd" regions so rich in Mist that airships cannot function within them.
- Dalmasca is situated on the Galtean Peninsula of Ordalia, surrounded by an expanse of desert.
- Two years before the game begins, Archadia had already subjugated Dalmasca and other smaller nations between Rozarria and itself.
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